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The SA2B Moon Jump + Turbo Time Attack Topic!


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Offline SuperSonic101

The SA2B Moon Jump + Turbo Time Attack Topic!
« on: April 19, 2006, 05:12:32 pm »
Post your best times with the AR codes for moon jump and turbo enabled. Here are some of mine so far:

RH1 - 1:21.69
WJ1 - 1:20.95
PL1 - 0:29.84
SR1 - 0:28.25
WB1 - 0:26.80
HB1 - 00:39.75
FC1 - 1:41.10
Green Hill - 0:00.02

Offline PsyBorg

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Re: The SA2B Moon Jump + Turbo Time Attack Topic!
« Reply #1 on: April 19, 2006, 05:46:07 pm »
My friend lended me his AR to do this.


Weapons Bed: 24:55
White Jungle: 37:97

Also, btw since it wasn't posted here, SS101 said you are allowed to use whatever character you like in any stage. Just giving you that bit of info.
« Last Edit: April 19, 2006, 06:00:44 pm by PsyBorg »
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Offline SuperSonic101

Re: The SA2B Moon Jump + Turbo Time Attack Topic!
« Reply #2 on: April 19, 2006, 06:38:29 pm »
I think you misunderstood. Submit times for just the proper character in the level. If you get a better time with a different character, feel free to post it, though. Just indicate which character you used.

Offline PsyBorg

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Re: The SA2B Moon Jump + Turbo Time Attack Topic!
« Reply #3 on: April 19, 2006, 06:54:43 pm »
I was using Sonic, so those are invalid.


I'll go to redo this now.
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Offline Crowbar

Re: The SA2B Moon Jump + Turbo Time Attack Topic!
« Reply #4 on: April 19, 2006, 07:01:21 pm »
Green Hill - 0:00.02

How does that one work, exactly? O_o

Offline SuperSonic101

Re: The SA2B Moon Jump + Turbo Time Attack Topic!
« Reply #5 on: April 19, 2006, 07:35:52 pm »
Die next to the goal, then use moon jump and turbo into the goal. You'll hit the goal before the level restarts, and the score will tally up as you restart the level. Use the pause menu and keep restarting, which also restarts the timer on the score sheet to 0. If you keep restarting, you'll finish with 0:00.02. This can also be done in White Jungle and other stages. Without that trick, I got 0:14.30 in Green Hill. Also, 0:48.47 PC1.

Offline SadisticMystic

Re: The SA2B Moon Jump + Turbo Time Attack Topic!
« Reply #6 on: April 19, 2006, 07:38:14 pm »
Note that the Goal Ring in Green Hill is really close to the surface of the water.  It goes a little something like this:

-Land in the water near the goal ring
-Jump out of the water.  You have 2.6 seconds to hit the goal before the screen fades.
-If you're successful, you get level complete then the screen fades and you go back to level complete, with the timer counting up.  Only this time, you can pause and bring up the menu.
-Choose Restart at the very end of score/rank tabulation.  You go back to level complete, and the timer resets to 0.  The goal is to give it very little time to count up after restarting.

A similar trick works in Security Hall 5 without needing moon jump or other nonsense.

[EDIT] Sarnath'd

Offline PsyBorg

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Re: The SA2B Moon Jump + Turbo Time Attack Topic!
« Reply #7 on: April 19, 2006, 07:57:14 pm »
Metal Harbor: 38:49


From here on, all stages done by default characters.
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Offline qubit

Re: The SA2B Moon Jump + Turbo Time Attack Topic!
« Reply #8 on: April 19, 2006, 08:00:02 pm »
A similar trick works in Security Hall 5 without needing moon jump or other nonsense.

vid or guide plz...? x_x

* TEM shot~
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Offline SadisticMystic

Re: The SA2B Moon Jump + Turbo Time Attack Topic!
« Reply #9 on: April 19, 2006, 08:03:49 pm »
The current Security Hall 5 video shows how it works, except get the red emerald last.  From that point, proceed as in Green Hill.

Offline PsyBorg

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Re: The SA2B Moon Jump + Turbo Time Attack Topic!
« Reply #10 on: April 19, 2006, 08:05:17 pm »
Pyramid Base: 51:28
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Offline Bilan

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Re: The SA2B Moon Jump + Turbo Time Attack Topic!
« Reply #11 on: April 19, 2006, 09:00:52 pm »
Pyramid Base say what now?
Did you not think I had a mind?

Offline PsyBorg

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Re: The SA2B Moon Jump + Turbo Time Attack Topic!
« Reply #12 on: April 19, 2006, 09:23:23 pm »
Pyramid cave, I mean. :(
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